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The FOFOS Mouse In Cheese Electronic Cat Toy is a cheese wedge with holes in it and a mouse moving inside, out of reach. The cat can see it, hear it and get a paw to it, but never quite catch it, which is what keeps them coming back.

Key Features

  • USB rechargeable - no button cells to keep replacing
  • Around 90 minutes of play from a full charge
  • Switches itself off after about 10 minutes without interaction, and restarts when the cat knocks it
  • Holes at several heights and angles so the cat has to change tactics

Why Auto-Off Matters

  • A toy that runs continuously stops being interesting within a day, and flattens its battery doing it
  • This one waits. The cat sets it going, plays, loses interest, and ten minutes later the toy is silent and ready to be discovered again
  • It means you can leave it out permanently, which very few interactive toys survive

The Frustration Question

  • A prey toy the cat can never catch is frustrating if it is the only toy they have. Cats need to finish the sequence - stalk, chase, catch, kill - sometimes
  • Pair it with a wand session or a kicker toy they can actually catch and hold, and this becomes the between-times entertainment rather than the whole diet

Good To Know

  • Charge it from a normal USB port. Do not leave it charging unattended overnight
  • It is electronic and not waterproof. Wipe the shell rather than washing it
  • Take it away if a cat starts chewing the shell rather than pawing at it
  • Cats play in short bursts. A toy left out is fine; a toy that never stops moving is not

Fofos mouse in cheese electronic cat toy

USB Rechargeable I 90 Minutes Per Charge I Auto Off After 10 Minutes I Paw Activated

AED 100.00

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The FOFOS Mouse In Cheese Electronic Cat Toy is a cheese wedge with holes in it and a mouse moving inside, out of reach. The cat can see it, hear it and get a paw to it, but never quite catch it, which is what keeps them coming back.

Key Features

  • USB rechargeable - no button cells to keep replacing
  • Around 90 minutes of play from a full charge
  • Switches itself off after about 10 minutes without interaction, and restarts when the cat knocks it
  • Holes at several heights and angles so the cat has to change tactics

Why Auto-Off Matters

  • A toy that runs continuously stops being interesting within a day, and flattens its battery doing it
  • This one waits. The cat sets it going, plays, loses interest, and ten minutes later the toy is silent and ready to be discovered again
  • It means you can leave it out permanently, which very few interactive toys survive

The Frustration Question

  • A prey toy the cat can never catch is frustrating if it is the only toy they have. Cats need to finish the sequence - stalk, chase, catch, kill - sometimes
  • Pair it with a wand session or a kicker toy they can actually catch and hold, and this becomes the between-times entertainment rather than the whole diet

Good To Know

  • Charge it from a normal USB port. Do not leave it charging unattended overnight
  • It is electronic and not waterproof. Wipe the shell rather than washing it
  • Take it away if a cat starts chewing the shell rather than pawing at it
  • Cats play in short bursts. A toy left out is fine; a toy that never stops moving is not